Unit ID
T0XJNnf9WWCWreSjgpSjIgyWwKIlFqMfvpPo8SbDsSk=
Received
30.09.2019 15:22:13
Confirmation delay (full node)
5 minutes 13 seconds
Confirmation delay (light node)
8 minutes 36 seconds
Messages
Definition
Definition: [ "autonomous agent", { "init": "{ // // ========================================== // OBYTE STACK GAME from Whistling Frogs // ========================================== // Written by Crypto Girl on 21 Sep 2019 // ========================================== // Version: 0.4 - 30 Sept 2019 // ========================================== // Can be used with OBYTE STACK GAME BOT v0.1 // =========================================== // // The object of the game is to win the Stack. // Users make bids. Min bid is 100,000 bytes. // 1st bid initiates the Stack. // Each subsequent bid starts the 5 min timer. // If more than 5 min has passed since the previous // bid, the (stack - commission) is shared equally // between the last bidder and the 1st bidder. // The new stack is initiated with the current bid. // A commission of 10,000 bytes is charged on each bid. // $now = timestamp ; $min_bid_amnt = 100000; // 100,000 is about £0.02 to be increaded to £0.50 $bid_amnt = trigger.output[[asset=base]]; $bid_status = ($bid_amnt >= $min_bid_amnt) otherwise false; if ($bid_status == false) bounce('Your bid is too small.'); $stack_status = var['stack_status'] otherwise 'not started'; $duration = 300; $fee = 10000; // 10,000 for now to be replaced with 1% of the pot $seed_amnt = 10000; $commission = var['commisson'] otherwise 0; $commission_address = 'B7KF2F5AP6BZLXOE2EGHH6BKZWVNIKWF'; //testnet $commission_payout_threshold = 10000; }", "messages": { "cases": [ { "if": "{$game_finished AND (var['author'] == var['leader']) AND ($commission >= $commission_payout_threshold)}", "messages": [ { "app": "payment", "payload": { "asset": "base", "outputs": [ { "address": "{ var['leader'] }", "amount": "{ var['stack_amnt'] }" }, { "address": "{ $commission_address }", "amount": "{ var['commission'] }" } ] } } ] }, { "if": "{$game_finished AND (var['author'] != var['leader']) AND ($commission >= $commission_payout_threshold)}", "messages": [ { "app": "payment", "payload": { "asset": "base", "outputs": [ { "address": "{ var['author'] }", "amount": "{ var['stack_amnt'] / 2 }" }, { "address": "{ var['leader'] }", "amount": "{ var['stack_amnt'] / 2 }" }, { "address": "{ $commission_address }", "amount": "{ var['commission'] }" } ] } } ] }, { "if": "{($game_finished == false) AND ($commission >= $commission_payout_threshold)}", "messages": [ { "app": "payment", "payload": { "asset": "base", "outputs": [ { "address": "{ $commission_address }", "amount": "{ var['commission'] }" } ] } } ] }, { "messages": [ { "app": "state", "state": "{ // game not started if ($bid_status AND $game_status == 'not started') { var['stack_amnt'] = $bid_amnt - $fee; //var['winnings'] = var['stack_amnt'] / 2; var['author'] = trigger.initial_address; var['leader'] = trigger.initial_address; var['game_status'] = 'running'; response['message'] = 'Thank you for playing'; } // game is running if ($bid_status == true AND $game_status == 'running') { var['stack_amnt'] += ($bid_amnt - $fee); var['winnings'] = var['stack_amnt'] / 2; var['leader'] = trigger.initial_address; var['game_status'] = 'running'; response['message'] = 'Thank you for playing'; } // game is finished if ($game_finished) { var['commission'] = balance[base] - $seed_amnt; //var['stack_amnt'] = 0; //var['leader'] = ''; //var['author'] = ''; var['game_status'] = 'not started'; response['message'] = 'Game finished'; } }" } ] } ] } } ]
Technical information
Fees:
3,904 bytes
(353 headers, 3551 payload)
Level:1086889
Witnessed level:1086882
Main chain index:1085650
Latest included mc index:1085649
Status:stable/confirmed/final